Continuous constrained optimization is a powerful tool for synthesizing novel human motion segments that are short. Graph-based motion synthesis methods such as motion graphs and ...
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...
Papercraft models can serve as inexpensive prototypes in shape design applications. However, in making the models some geometric detail is necessarily lost, and artificial crease...
Su Xue, Xuejin Chen, Julie Dorsey, Holly Rushmeier
This paper presents a hybrid approach to multiple fluid simulation that can handle miscible and immiscible fluids, simultaneously. We combine distance functions and volume fract...
Nahyup Kang, Jinho Park, Junyong Noh, Sung Yong Sh...
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...