The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
In this paper, we introduce a direct manipulation tabletop multi-touch user interface for spatial audio scenes. Although spatial audio rendering existed for several decades now, m...
Katharina Bredies, Nick Alexander Mann, Jens Ahren...
This paper describes a research project that investigated the feasibility and advantages of using contextual reasoning to supervise the collaborative work of several knowledge wor...
Avelino J. Gonzalez, Setsuo Tsuruta, Johann Nguyen...