We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Multi-robot learning faces all of the challenges of robot learning with all of the challenges of multiagent learning. There has been a great deal of recent research on multiagent ...
With dwell time activation, completely hands free interaction may be achieved by tracking the user’s gaze positions. The first study presented compares typing by mouse click with...
John Paulin Hansen, Anders Sewerin Johansen, Dan W...
: Interacting with video content can be very time-consuming, and solutions are needed to support people in the process of browsing a video so that they can efficiently interact wit...
Ynze van Houten, Mark van Setten, Jan Gerrit Schuu...
The quick construction of the Shortest Path Tree (SPT) is essential to achieve fast routing speed for an interior network using link state protocols, such as OSPF and IS-IS. Whene...
Bin Xiao, Qingfeng Zhuge, Zili Shao, Edwin Hsing-M...