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WSCG
2004
192views more  WSCG 2004»
13 years 8 months ago
Fast Segmentation and Modeling of Range Data Via Steerable Pyramid and Superquadrics
This paper focuses on a fast and effective model for range images segmentation and modeling. The first phase is based on the well-known Simoncelli's steerable pyramid, useful...
Vittoria Bruni, Domenico Vitulano, Umberto Manisca...
IVA
2007
Springer
14 years 1 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
IMAGING
2004
13 years 9 months ago
Fast Re-integration of Shadow Free Images
In imaging applications, computation is often carried out in a derivative (gradient) domain. For example, we can attenuate small image differences by thresholding the gradient and...
Clément Fredembach, Graham D. Finlayson
SSWMC
2004
13 years 8 months ago
Fast additive noise steganalysis
This work reduces the computational requirements of the additive noise steganalysis presented by Harmsen and Pearlman. The additive noise model assumes that the stegoimage is crea...
Jeremiah J. Harmsen, Kevin D. Bowers, William A. P...
WSCG
2004
159views more  WSCG 2004»
13 years 8 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río