We present algorithms for the discrete cosine transform (DCT) and discrete sine transform (DST), of types II and III, that achieve a lower count of real multiplications and additi...
In this paper, we present an interactive offline tracking system for generic color objects. The system achieves 60100 fps on a 320 ? 240 video. The user can therefore easily refin...
In this paper, we present a new method for segmenting closed contours and surfaces. Our work builds on a variant of the Fast Marching algorithm. First, an initial point on the des...
This paper presents some techniques for efficient motion estimation (ME) implementation on fixed-point digital signal processor (DSP) for high resolution video coding. First, chal...
The working-set bound [Sleator and Tarjan, J. ACM, 1985] roughly states that searching for an element is fast if the element was accessed recently. Binary search trees, such as sp...