Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
We consider a model for interacting objects, where the evolution of each object is given by a finite state Markov chain, whose transition matrix depends on the present and the pa...
Jean-Yves Le Boudec, David McDonald, Jochen Mundin...
— To use the tremendous hardware resources available in next generation MultiProcessor Systems-on-Chip (MPSoC) efficiently, rapid and accurate design space exploration (DSE) met...
Time-triggered architectures (TTAs) are strong candidate platforms for safety-critical real-time applications. A typical time-triggered architecture is constituted by one or more ...
Kathy Dang Nguyen, P. S. Thiagarajan, Weng-Fai Won...
— Many applications of sensor networks require the base station to collect all the data generated by sensor nodes. As a consequence many-to-one communication pattern, referred to...