Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
With the fast adoption of IP-based communications for mobile computing, users are expecting a similar service in wireless and wired networks. This raises the need for setting guar...
Implementing efficient communication and I/O mechanisms in Java requires both fast access to lowlevel system resources (such as network and raw disk interfaces) and direct manipul...
—In this paper, we present fast and efficient methods for the lossy encoding of object boundaries that are given as eight-connect chain codes. We approximate the boundary by a p...
—Ray-triangle intersection is an important algorithm, not only in the field of realistic rendering (based on ray tracing), but also in physics simulation, collision detection, m...