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UAI
2000
13 years 10 months ago
Fast Planning in Stochastic Games
Stochastic games generalize Markov decision processes MDPs to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards de...
Michael J. Kearns, Yishay Mansour, Satinder P. Sin...
CGF
2008
151views more  CGF 2008»
13 years 9 months ago
Apparent Greyscale: A Simple and Fast Conversion to Perceptually Accurate Images and Video
This paper presents a quick and simple method for converting complex images and video to perceptually accurate greyscale versions. We use a two-step approach first to globally ass...
Kaleigh Smith, Pierre-Edouard Landes, Joëlle ...
DEBU
2008
118views more  DEBU 2008»
13 years 8 months ago
Big, Fast XQuery: Enabling Content Applications
Increasingly, companies recognize that most of their important information does not exist in relational stores but in documents. For a long time, textual information has been rela...
Mary Holstege
CN
2006
82views more  CN 2006»
13 years 8 months ago
A cost-minimization algorithm for fast location tracking in mobile wireless networks
Location tracking is one of the most important issues in providing real-time applications over wireless networks due to its effect to quality of service (QoS), such as end-to-end ...
Wenye Wang, Guoliang Xue
CSDA
2006
98views more  CSDA 2006»
13 years 8 months ago
Fast estimation algorithm for likelihood-based analysis of repeated categorical responses
Likelihood-based marginal regression modelling for repeated, or otherwise clustered, categorical responses is computationally demanding. This is because the number of measures nee...
Jukka Jokinen