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142
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SODA
2010
ACM
175views Algorithms» more  SODA 2010»
16 years 1 months ago
Fast SDP Algorithms for Constraint Satisfaction Problems
The class of constraint satisfactions problems (CSPs) captures many fundamental combinatorial optimization problems such as Max Cut, Max q-Cut, Unique Games, and Max k-Sat. Recent...
David Steurer
PPOPP
2010
ACM
16 years 26 days ago
Fast tridiagonal solvers on the GPU
We study the performance of three parallel algorithms and their hybrid variants for solving tridiagonal linear systems on a GPU: cyclic reduction (CR), parallel cyclic reduction (...
Yao Zhang, Jonathan Cohen, John D. Owens
118
Voted
EUROGRAPHICS
2010
Eurographics
16 years 21 days ago
Fast High-Dimensional Filtering Using the Permutohedral Lattice
Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral ...
Andrew Adams, Jongmin Baek, Myers Abraham Davis
119
Voted
SOFSEM
2010
Springer
16 years 15 days ago
Fast Arc-Annotated Subsequence Matching in Linear Space
An arc-annotated string is a string of characters, called bases, augmented with a set of pairs, called arcs, each connecting two bases. Given arc-annotated strings P and Q the arc-...
Philip Bille, Inge Li Gørtz
156
Voted
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop