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SODA
2010
ACM
175views Algorithms» more  SODA 2010»
14 years 7 months ago
Fast SDP Algorithms for Constraint Satisfaction Problems
The class of constraint satisfactions problems (CSPs) captures many fundamental combinatorial optimization problems such as Max Cut, Max q-Cut, Unique Games, and Max k-Sat. Recent...
David Steurer
PPOPP
2010
ACM
14 years 7 months ago
Fast tridiagonal solvers on the GPU
We study the performance of three parallel algorithms and their hybrid variants for solving tridiagonal linear systems on a GPU: cyclic reduction (CR), parallel cyclic reduction (...
Yao Zhang, Jonathan Cohen, John D. Owens
EUROGRAPHICS
2010
Eurographics
14 years 7 months ago
Fast High-Dimensional Filtering Using the Permutohedral Lattice
Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral ...
Andrew Adams, Jongmin Baek, Myers Abraham Davis
SOFSEM
2010
Springer
14 years 6 months ago
Fast Arc-Annotated Subsequence Matching in Linear Space
An arc-annotated string is a string of characters, called bases, augmented with a set of pairs, called arcs, each connecting two bases. Given arc-annotated strings P and Q the arc-...
Philip Bille, Inge Li Gørtz
EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop