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ICASSP
2009
IEEE
14 years 2 months ago
Fast acoustic computations using graphics processors
In this paper we present a fast method for computing acoustic likelihoods that makes use of a Graphics Processing Unit (GPU). After enabling the GPU acceleration the main processo...
Paul R. Dixon, Tasuku Oonishi, Sadaoki Furui
ICDAR
2009
IEEE
14 years 2 months ago
A Realistic Dataset for Performance Evaluation of Document Layout Analysis
† There is a significant need for a realistic dataset on which to evaluate layout analysis methods and examine their performance in detail. This paper presents a new dataset (and...
Apostolos Antonacopoulos, David Bridson, Christos ...
TOOLS
2009
IEEE
14 years 2 months ago
On Realizing a Framework for Self-tuning Mappings
Realizing information exchange is a frequently recurring challenge in nearly every domain of computer science. Although languages, formalisms, and storage formats may differ in va...
Manuel Wimmer, Martina Seidl, Petra Brosch, Horst ...
SADFE
2009
IEEE
14 years 2 months ago
File Fragment Classification-The Case for Specialized Approaches
Increasingly advances in file carving, memory analysis and network forensics requires the ability to identify the underlying type of a file given only a file fragment. Work to dat...
Vassil Roussev, Simson L. Garfinkel
ICSM
2009
IEEE
14 years 2 months ago
Searching and skimming: An exploratory study
Source code search is an important activity for programmers working on a change task to a software system. As part of a larger project to improve tool support for finding informa...
Jamie Starke, Chris Luce, Jonathan Sillito