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27
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graphicsinterface 2001
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GRAPHICSINTERFACE
2001
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Interactive Volume Rendering based on a "Bubble Model"
13 years 10 months ago
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sirkan.iit.bme.hu
Balázs Csébfalvi, Eduard Grölle...
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GRAPHICSINTERFACE
2001
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Computer Graphics
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Motion Conversion based on the Musculoskeletal System
13 years 10 months ago
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www.comp-bio.riken.jp
Taku Komura, Yoshihisa Shinagawa
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GRAPHICSINTERFACE
2001
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View-Dependent Particles for Interactive Non-Photorealistic Rendering
13 years 10 months ago
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www.cs.virginia.edu
Derek Cornish, Andrea Rowan, David P. Luebke
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GRAPHICSINTERFACE
2001
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Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes
13 years 10 months ago
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www.dgp.toronto.edu
This paper describes a method of building and maintaining a good set of triangle strips for both static and continuous level
A. James Stewart
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GRAPHICSINTERFACE
2001
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3D Mesh Compression Using Fixed Spectral Bases
13 years 10 months ago
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www.cs.technion.ac.il
We show how to use fixed bases for efficient spectral compression of 3D meshes. In contrast with compression using variable bases, this permits efficient decoding of the mesh. The...
Zachi Karni, Craig Gotsman
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