Sciweavers

172 search results - page 14 / 35
» graphicsinterface 2007
Sort
View
GRAPHICSINTERFACE
2000
13 years 11 months ago
Fast and Controllable Simulation of the Shattering of Brittle Objects
We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact. An object to be broken is represented as a set of point masses con...
Jeffrey Smith, Andrew P. Witkin, David Baraff
GRAPHICSINTERFACE
1997
13 years 11 months ago
Linear Fractal Shape Interpolation
Interpolation of two-dimensional shapes described by iterated function systems is explored. Iterated function systems define shapes using self-transformations, and interpolation ...
Brandon Burch, John Hart
GRAPHICSINTERFACE
1997
13 years 11 months ago
Interactive Volumetric Information Visualization
This paper describes a minimallyimmersive threedimensional volumetric interactive information visualizationsystem formanagementand analysis ofdocument corpora. The system, SFA, us...
David S. Ebert, Christopher D. Shaw, Amen Zwa, Eth...
GRAPHICSINTERFACE
1997
13 years 11 months ago
Multiresolution BSP Trees Applied to Terrain, Transparency, and General Objects
We present a system for incorporating multiple level of detail (LOD) models of 3D objects within a single hierarchical data structure. This system was designed for a scientific vi...
Charles Wiley, A. T. Campbell III, Stephen A. Szyg...
GRAPHICSINTERFACE
1996
13 years 11 months ago
Fast Rendering of Complex Environments Using a Spatial Hierarchy
We present a new method for accelerating the rendering of complex static scenes. The technique is applicable to unstructured scenes containing arbitrary geometric primitives and h...
Bradford L. Chamberlain, Tony DeRose, Dani Lischin...