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GRAPHICSINTERFACE
2007
13 years 11 months ago
Improved skeleton extraction and surface generation for sketch-based modeling
For the generation of freeform models, sketching interfaces have raised an increasing interest due to their intuitive approach. It is now possible to infer a 3D model directly fro...
Florian Levet, Xavier Granier
GRAPHICSINTERFACE
2007
13 years 11 months ago
BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking
Associating and connecting mobile devices for the wireless transfer of data is often a cumbersome process. We present a technique of associating a mobile device to an interactive ...
Andrew D. Wilson, Raman Sarin
GRAPHICSINTERFACE
2007
13 years 11 months ago
Constrained planar remeshing for architecture
Material limitations and fabrication costs generally run at odds with the creativity of architectural design, producing a wealth of challenging computational geometry problems. We...
Barbara Cutler, Emily Whiting
GRAPHICSINTERFACE
2007
13 years 11 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga
GRAPHICSINTERFACE
2007
13 years 11 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...