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HAPTICS
2003
IEEE
14 years 27 days ago
Passive and Active Assistance for Human Performance of a Simulated Underactuated Dynamic Task
Machine-mediated training of dynamic task completion is typically implemented with passive intervention via virtual fixtures or active assist by means of record and replay strateg...
Marcia Kilchenman O'Malley, Abhishek Gupta
HAPTICS
2003
IEEE
14 years 27 days ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
CARS
2003
13 years 9 months ago
Measuring grasping and cutting forces for reality-based haptic modeling
The modeling of grasping and cutting in surgery are two fundamental tasks that must be achieved for the development of a reality-based haptic interface in robot-assisted surgery. C...
Gregory Tholey, Teeranoot Chanthasopeephan, Tie Hu...
ICMI
2003
Springer
160views Biometrics» more  ICMI 2003»
14 years 24 days ago
Sensitivity to haptic-audio asynchrony
The natural role of sound in actions involving mechanical impact and vibration suggests the use of auditory display as an augmentation to virtual haptic interfaces. In order to bu...
Bernard D. Adelstein, Durand R. Begault, Mark R. A...
ICRA
2003
IEEE
107views Robotics» more  ICRA 2003»
14 years 27 days ago
The haptic scissors: cutting in virtual environments
The “Haptic Scissors” is a device that creates the sensation of cutting in virtual environments. The scissors have two degrees of freedom of motion and force feedback, one for...
Allison M. Okamura, Robert J. Webster III, Jason T...