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HCI
2009
13 years 7 months ago
Modeling the Cognitive Task Load and Performance of Naval Operators
Abstract. Operators on naval ships have to act in dynamic, critical and highdemand task environments. For these environments, a cognitive task load (CTL) model has been proposed as...
Mark A. Neerincx, Stefan Kennedie, Marc Grootjen, ...
HCI
2009
13 years 7 months ago
Implementing Human Factors within the Design Process of Advanced Driver Assistance Systems (ADAS)
This paper introduces our research which aims to develop a design approach for ADAS applications in which human factors (including stakeholder feedback and objective performance me...
Boris van Waterschoot, Mascha van der Voort
HCI
2009
13 years 7 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
HCI
2009
13 years 7 months ago
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards
Current tools for multidisciplinary teams in user-centered software engineering (UCSE) provide little support for the different approaches of the various disciplines in the project...
Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coni...
HCI
2009
13 years 7 months ago
TACTUS: A Hardware and Software Testbed for Research in Multi-Touch Interaction
This paper presents the TACTUS Multi-Touch Research Testbed, a hardware and software system for enabling research in multi-touch interaction. A detailed discussion is provided on h...
Paul Varcholik, Joseph J. LaViola Jr., Denise M. N...