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HCI
2011
13 years 1 months ago
Practical Aspects of Running Experiments with Human Participants
There can often be a gap between theory and its implications for practice in human-behavioral studies. This gap can be particularly significant outside psychology departments. Most...
Frank E. Ritter, Jong W. Kim, Jonathan H. Morgan, ...
HCI
2011
13 years 1 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
HCI
2011
13 years 1 months ago
Visually Exploring Multivariate Trends in Patient Cohorts Using Animated Scatter Plots
Abstract. The effectiveness of animation in visualization is an interesting research topic that led to contradicting results in the past. On top of that, we are facing three addit...
Alexander Rind, Wolfgang Aigner, Silvia Miksch, Sy...
CHI
2011
ACM
13 years 1 months ago
A phenomenology of human-electricity relations
This paper investigates the philosophical question of how we can experience energy with the aim of informing the design of future ways of experiencing energy by means of technolog...
James Pierce, Eric Paulos
CHI
2011
ACM
13 years 1 months ago
Inventive leisure practices: understanding hacking communities as sites of sharing and innovation
Hacking, tinkering, DIY, and crafts are increasingly popular forms of leisure that have also become growing sites of study in HCI. In this work we take a wide view of the similari...
Tricia Wang, Joseph Kaye