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AIIDE
2008
13 years 10 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
ASPDAC
2008
ACM
97views Hardware» more  ASPDAC 2008»
13 years 9 months ago
A Compiler-in-the-Loop framework to explore Horizontally Partitioned Cache architectures
Horizontally Partitioned Caches (HPCs) are a promising architectural feature to reduce the energy consumption of the memory subsystem. However, the energy reduction obtained using...
Aviral Shrivastava, Ilya Issenin, Nikil Dutt
ATAL
2008
Springer
13 years 9 months ago
Exploiting locality of interaction in factored Dec-POMDPs
Decentralized partially observable Markov decision processes (Dec-POMDPs) constitute an expressive framework for multiagent planning under uncertainty, but solving them is provabl...
Frans A. Oliehoek, Matthijs T. J. Spaan, Shimon Wh...
ATAL
2008
Springer
13 years 9 months ago
Self-interested database managers playing the view maintenance game
A database view is a dynamic virtual table composed of the result set of a query, often executed over different underlying databases. The view maintenance problem concerns how a v...
Hala Mostafa, Victor R. Lesser, Gerome Miklau
CIVR
2008
Springer
125views Image Analysis» more  CIVR 2008»
13 years 9 months ago
(Un)Reliability of video concept detection
Great effort has been made to improve video concept detection and continuous progress has been reported. With the current evaluation method being confined to carefully annotated d...
Jun Yang 0003, Alexander G. Hauptmann