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SIGGRAPH
2010
ACM
13 years 12 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
ISVC
2009
Springer
14 years 13 hour ago
Graph Cut Based Point-Cloud Segmentation for Polygonal Reconstruction
The reconstruction of 3D objects from a point-cloud is based on sufficient separation of the points representing objects of interest from the points of other, unwanted objects. Thi...
David Sedlacek, Jiri Zara
TOG
2008
136views more  TOG 2008»
13 years 7 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
CVPR
2010
IEEE
14 years 3 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...
ACCV
2006
Springer
14 years 1 months ago
Augmented Stereo Panoramas
Panoramas and object movies are popular image-based techniques for modeling and rendering 3D scenes and objects. In this paper, we present a method which allows the authors of virt...
Chien-Wei Chen, Li-Wei Chan, Yu-Pao Tsai, Yi-Ping ...