Computational agents can motivate people to change their behaviour towards energy use in a home setting. In this paper, we investigate the design and evaluation of the iParrot, an ...
Abdullah Al Mahmud, Pavan Dadlani, Omar Mubin, Sul...
Mobile persuasion is using a mobile device to motivate people to change their behavior in a positive way. Thus there is the potential in investigating how mobile technology could ...
Abdullah Al Mahmud, Omar Mubin, Suleman Shahid, Ja...
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...