How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
This paper reports on an approach which maps documents onto an ontology-based information space in order to provide support for machine-mediated communication. First, a composite ...
The article presents the PLExus prototype, a Personal Learning Environment based on the semantic technology of topic maps. Semantic-based navigation in e-learning will enable vari...
In this paper, a web usage mining based approach is proposed to discover potential browsing problems. Two web usage mining techniques in the approach are introduced, including Aut...
Previous research on program visualization tools has suggested that both static and dynamic aspects of the program shall be shown to novice students. We attempted to expand the st...