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ICAT
2007
IEEE
14 years 4 months ago
Coding gaze tracking data with chromatic gradients for VR Exposure Therapy
This article presents a simple and intuitive way to represent the eye-tracking data gathered during immersive virtual reality exposure therapy sessions. Eye-tracking technology is...
Bruno Herbelin, Helena Grillon, Pablo de Heras Cie...
ICAT
2007
IEEE
13 years 11 months ago
New Tetrahedral Mesh Generation Method based on Delaunay Criteria and Space Disassembling
The requirement of tetrahedral mesh generation algorithm, which is a prerequisite of many soft tissue simulation methods, becomes very strict because of the real-time requirement ...
Xiao Yu, Weitao Chen, Pengfei Huang, Sizhe Lv, Lix...
ICAT
2007
IEEE
14 years 4 months ago
Exploiting Virtual Objects' Attributes and Avatar's Behavior in DVEs Partitioning
Partitioning constitutes one of the most critical challenges a distributed virtual environment needs to handle and is related to the efficient assignment of the existing entities ...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
ICAT
2007
IEEE
14 years 3 months ago
Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter
This paper presents a method for improving accuracy of marker-based tracking using a 2D marker for Augmented Reality. We focus on that tracking becomes unstable when the view dire...
Yuko Uematsu, Hideo Saito
ICAT
2007
IEEE
14 years 4 months ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...