In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...
We study the low-level problem of predicting pixel intensities after subpixel image translations. This is a basic subroutine for image warping and super-resolution, and it has a c...
Many parameter estimation methods used in computer vision are able to utilise covariance information describing the uncertainty of data measurements. This paper considers the valu...
Michael J. Brooks, Wojciech Chojnacki, Darren Gawl...
We prove that the set of all Lambertian reflectance functions (the mapping from surface normals to intensities) obtained with arbitrary distant light sources lies close to a 9D lin...