Projection matrices from projective spaces ? to ? have long been used in multiple-view geometry to model the perspective projection created by the pin-hole camera. In this work we...
This paper focuses on the problem of calibration from a single view and a map of a scene. This situation arises quite often when modelling urban scenes, e.g. for augmented reality...
In this paper we investigate, determine and classify the critical configurations for solving structure and motion problems for 1D retina vision. We give a complete categorization ...
In this paper we investigate the structure and motion problem for calibrated one-dimensional projections of a two-dimensional environment. In a previous paper the structure and mo...
We develop a framework for 3?D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robo...