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VR
2010
IEEE
197views Virtual Reality» more  VR 2010»
13 years 8 months ago
Interaction capture in immersive virtual environments via an intelligent floor surface
We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
ISVC
2010
Springer
13 years 10 months ago
Modified Region Growing for Stereo of Slant and Textureless Surfaces
In this paper, we present an algorithm for estimating disparity for images containing large textureless regions. We propose a fast and efficient region growing algorithm for estima...
Rohith MV, Gowri Somanath, Chandra Kambhamettu, Ca...
IGARSS
2010
13 years 7 months ago
Iceberg size and orientation estimation using SeaWinds
From 1999 to 2009, the SeaWinds scatterometer has been used to detect and track large Antarctic icebergs on a daily basis. Here, we develop an automated estimation algorithm to su...
Keith M. Stuart, David G. Long
EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Heat Transfer Simulation for Modeling Realistic Winter Sceneries
This paper presents a physically based method for simulating the heat transfers between the different environmental elements to synthesize realistic winter sceneries. We simulate ...
Nicolas Maréchal, Eric Guérin, Eric Galin, Stép...
ICPR
2010
IEEE
13 years 11 months ago
Classification of Volcano Events Observed by Multiple Seismic Stations
Seismic events in and around volcanos, like tremors, earth quakes, ice quakes and strokes of lightning, are usually observed by multiple stations. The question rises whether classi...
Robert Duin, Mauricio Orozco-Alzate, John Makario ...