In this paper it will be explained how to use bitboards for move generation in shogi. In chess, bitboards have been used in most strong programs because of the easy representation...
This article presents a new real-time heuristic search method for planning problems with distinct stages. Our multistage nested rollout algorithm allows the user to apply separate...
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...