In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
An empirical study of the domain of patch-based learning algorithms for image and video processing is conducted. As patch-based algorithms are commonly used, knowledge of the prop...
In this paper, we address the problem of hallucinating a high resolution face given a low resolution input face. The problem is approached through sparse coding. To exploit the fa...
For most MR imaging applications multiple surface coils are used to obtain images with high signal-to-noise ratios (SNR). However, signal intensity strongly diminishes with distan...
S. Derin Babacan, Xiaoming Yin, Andrew C. Larson, ...
Digital images have seen increased use in applications where their authenticity is of prime importance. This proves to be problematic due to the widespread availability of digital...