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ICPR
2006
IEEE
14 years 10 months ago
Semantic Understanding of Continued and Recursive Human Activities
This paper presents a methodology for semantic understanding of complex and continued human activities. A context-free grammar (CFG) based representation scheme developed earlier ...
J. K. Aggarwal, Michael S. Ryoo
ICPR
2006
IEEE
14 years 10 months ago
Recognizing Expressions in a New Database Containing Played and Natural Expressions
We describe a new expression database which contains video sequences of both played and natural expressions and an expression classification system based on warped optical flow fi...
James Skelley, Robert Fischer, Arup Sarma, Bernd H...
ICPR
2006
IEEE
14 years 10 months ago
Initialization Techniques for Segmentation with the Chan-Vese Model
This paper introduces an effective initialization approach for segmentation using the Chan-Vese model. The initial curve is found by searching among the extremals of the fidelity ...
Jan Erik Solem, Niels Chr. Overgaard, Anders Heyde...
ICPR
2006
IEEE
14 years 10 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
ICPR
2006
IEEE
14 years 10 months ago
A New Approach for Fractal Image Compression on a Virtual Hexagonal Structure
In this paper, we propose a Fractal Image Compression method on a virtual hexagonal image structure by adopting Fisher's basic method on the traditional square image structur...
Huaqing Wang, Qiang Wu, Tom Hintz, Xiangjian He