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GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
14 years 3 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
GECCO
2003
Springer
14 years 3 months ago
Quad Search and Hybrid Genetic Algorithms
A bit climber using a Gray encoding is guaranteed to converge to a global optimum in fewer than ¢¤£¦¥¨§© evaluations on unimodal 1-D functions and on multi-dimensional sph...
L. Darrell Whitley, Deon Garrett, Jean-Paul Watson
HIPC
2003
Springer
14 years 3 months ago
Parallel and Distributed Frequent Itemset Mining on Dynamic Datasets
Traditional methods for data mining typically make the assumption that data is centralized and static. This assumption is no longer tenable. Such methods waste computational and I/...
Adriano Veloso, Matthew Eric Otey, Srinivasan Part...
ICALP
2003
Springer
14 years 3 months ago
Similarity Matrices for Pairs of Graphs
Abstract. We introduce a concept of similarity between vertices of directed graphs. Let GA and GB be two directed graphs with respectively nA and nB vertices. We define a nA × nB...
Vincent D. Blondel, Paul Van Dooren
ICCSA
2003
Springer
14 years 3 months ago
Web Visualization of Function-Defined Shapes
Abstract. This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the f...
Alexei Sourin, Lai Feng Min, Konstantin Levinski