We describe a reconstruction method of multiple motion scenes, which are the scenes containing multiple moving objects, from uncalibrated views. Assuming that the objects are movi...
One of the reasons for organizing robotic games is that they allow researchers to evaluate their systems and approaches on a level playing field. This evaluation is important in a...
This paper presents a wavelet-based algorithm for height from gradients. The tensor product of the third-order Daubechies’ scaling functions is used to span the solution space. ...
There is general consensus that context can be a rich source of information about an object's identity, location and scale. However, the issue of how to formalize contextual ...
The three-dimensional (3-D) SPIHT coder is a scalable or embedded coder that has proved its efficiency and its real-time capability in compression of video. A forward-error-correc...