During tracking, lens zoom acts as a gain between scene dynamics and fixation errors, providing a trade-off between maximising resolution and minimising tracking error. Using a li...
In this paper a stereo algorithm suitable for implementation on commodity graphics hardware is presented. This is important since it allows to free up the main processor for other...
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
This paper addresses the problem of calibrating camera lens distortion, which can be signi?cant in medium to wide angle lenses. While almost all existing nonmetric distortion cali...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...