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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 5 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
GECCO
2008
Springer
165views Optimization» more  GECCO 2008»
15 years 5 months ago
Dual-population genetic algorithm for nonstationary optimization
In order to solve nonstationary optimization problems efficiently, evolutionary algorithms need sufficient diversity to adapt to environmental changes. The dual-population genetic...
Taejin Park, Ri Choe, Kwang Ryel Ryu
GECCO
2008
Springer
122views Optimization» more  GECCO 2008»
15 years 5 months ago
Optinformatics for schema analysis of binary genetic algorithms
Given the importance of optimization and informatics which are the two broad fields of research, we present an instance of Optinformatics which denotes the specialization of info...
Minh Nghia Le, Yew-Soon Ong, Quang Huy Nguyen 0001
GI
2008
Springer
15 years 5 months ago
ECHOES - A Crazy Multiplayer Pervasive Game
: Computer games play an increasing role in our modern information society. Besides pure entertainment, games can provide valuable input for social interaction, learning, etc. Rece...
Karen Detken, Carlos Martinez, Darren Carlson, Var...
GISCIENCE
2008
Springer
123views GIS» more  GISCIENCE 2008»
15 years 5 months ago
A Theory of Change for Attributed Spatial Entities
Abstract. New methods of data collection, in particular the wide range of sensors and sensor networks that are being constructed, with the ability to collect real-time data streams...
John G. Stell, Michael F. Worboys
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