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CHI
2011
ACM
14 years 7 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CHI
2011
ACM
14 years 7 months ago
Characterizing patient-friendly "micro-explanations"of medical events
Patients’ basic understanding of clinical events has been shown to dramatically improve patient care. We propose that the automatic generation of very short microexplanations, s...
Lauren Wilcox, Dan Morris, Desney S. Tan, Justin G...
144
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CHI
2011
ACM
14 years 7 months ago
Post-deployment usability: a survey of current practices
Despite the growing research on usability in the predevelopment phase, we know little about post-deployment usability activities. To characterize these activities, we surveyed 333...
Parmit K. Chilana, Andrew J. Ko, Jacob O. Wobbrock...
CHI
2011
ACM
14 years 7 months ago
Hang on a sec!: effects of proactive mediation of phone conversations while driving
Conversing on cell phones while driving is a risky, yet commonplace activity. State legislatures in the U.S. have enacted rules that limit hand-held phone conversations while driv...
Shamsi T. Iqbal, Eric Horvitz, Yun-Cheng Ju, Ella ...
150
Voted
CHI
2011
ACM
14 years 7 months ago
Is the media equation a flash in the pan?: the durability and longevity of social responses to computers
Research on social responses to computers often assesses only first-impression reactions during a single experimental session, providing limited knowledge about the lasting effect...
Laura M. Pfeifer, Timothy W. Bickmore