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CHI
2000
ACM
14 years 2 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
GRAPHICSINTERFACE
2000
13 years 11 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
ISWC
2000
IEEE
14 years 2 months ago
A Context-Based Document System for Wearable Computers
With the continuous availability of wearable computers, users have the opportunity to create and acquire large numbers of files. The ability to store and retrieve documents effect...
Kent Lyons, Thad Starner, Lonnie D. Harvel
CHI
2000
ACM
14 years 2 months ago
A toolkit for strategic usability: results from workshops, panels, and surveys
This paper describes the organizational approaches and usability methodologies considered by HCI professionals to increase the strategic impact of usability research within compan...
Stephanie Rosenbaum, Janice Anne Rohn, Judee Humbu...
ISWC
2000
IEEE
14 years 2 months ago
Improvement of Panorama-Based Annotation Overlay Using Omnidirectional Vision and Inertial Sensors
Annotation overlay o n live video frames is an essential feature of augmented reality (AR): and is a well-suited applicationfor wearable computers. A novel method of annotation ov...
Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakau...