We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
With the continuous availability of wearable computers, users have the opportunity to create and acquire large numbers of files. The ability to store and retrieve documents effect...
This paper describes the organizational approaches and usability methodologies considered by HCI professionals to increase the strategic impact of usability research within compan...
Stephanie Rosenbaum, Janice Anne Rohn, Judee Humbu...
Annotation overlay o n live video frames is an essential feature of augmented reality (AR): and is a well-suited applicationfor wearable computers. A novel method of annotation ov...