Abstract--Although various Logical Story Unit (LSU) segmentation methods based on visual content have been presented in literature, a common ground for comparison is missing. We pr...
A suite of scalable atomistic simulation programs has been developed for materials research based on space-time multiresolution algorithms. Design and analysis of parallel algorit...
Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, ...
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Initial versions of MPI were designed to work efficiently on multi-processors which had very little job control and thus static process models. Subsequently forcing them to suppor...
Tracking people within a scene has been a longstanding challenge in the field of computer vision. A common approach involves matching the background against the incoming video str...