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TOG
2002
114views more  TOG 2002»
13 years 7 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
TOG
2002
118views more  TOG 2002»
13 years 7 months ago
Physically based modeling and animation of fire
We present a physically based method for modeling and animating fire. Our method is suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the burn...
Duc Quang Nguyen, Ronald Fedkiw, Henrik Wann Jense...
TOG
2002
125views more  TOG 2002»
13 years 7 months ago
Perspective shadow maps
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Marc Stamminger, George Drettakis
TSMC
2002
102views more  TSMC 2002»
13 years 7 months ago
Modeling and analysis of air campaign resource allocation: a spatio-temporal decomposition approach
In this paper, we address the modeling and analysis issues associated with a generic theater level campaign where two adversaries pit their military resources against each other ov...
Debasish Ghose, M. Krichman, Jason L. Speyer, Jeff...
TSMC
2002
119views more  TSMC 2002»
13 years 7 months ago
Scene analysis by integrating primitive segmentation and associative memory
Scene analysis is a major aspect of perception and continues to challenge machine perception. This paper addresses the scene-analysis problem by integrating a primitive segmentatio...
DeLiang L. Wang, Xiuwen Liu