The growing complexity of Virtual Reality simulations and the inclusion of a greater range and number of events and interactions in such simulations precipitates the need for the ...
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
In reinforcement learning, an agent tries to learn a policy, i.e., how to select an action in a given state of the environment, so that it maximizes the total amount of reward it ...
Abstract. Delay-Insensitive Sequential Processes is a structured, parallel programming language. It facilitates the clear, succinct and precise specification of the way an asynchro...
This paper gives details of Squirm3, a new artificial environment based on a simple physics and chemistry that supports self-replicating molecules somewhat similar to DNA. The sel...