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VR
2002
IEEE
113views Virtual Reality» more  VR 2002»
14 years 2 months ago
MPEG-4 Based Recording and Replay of Collaborative Virtual Reality Sessions
The growing complexity of Virtual Reality simulations and the inclusion of a greater range and number of events and interactions in such simulations precipitates the need for the ...
Mojtaba Hosseini, Nicolas D. Georganas
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
14 years 2 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
AAMAS
2002
Springer
13 years 9 months ago
Relational Reinforcement Learning for Agents in Worlds with Objects
In reinforcement learning, an agent tries to learn a policy, i.e., how to select an action in a given state of the environment, so that it maximizes the total amount of reward it ...
Saso Dzeroski
AC
2002
Springer
13 years 9 months ago
A Programming Approach to the Design of Asynchronous Logic Blocks
Abstract. Delay-Insensitive Sequential Processes is a structured, parallel programming language. It facilitates the clear, succinct and precise specification of the way an asynchro...
Mark B. Josephs, Dennis P. Furey
ALIFE
2002
13 years 9 months ago
Evolvable Self-Replicating Molecules in an Artificial Chemistry
This paper gives details of Squirm3, a new artificial environment based on a simple physics and chemistry that supports self-replicating molecules somewhat similar to DNA. The sel...
Tim J. Hutton