A value can be understood as a belief that one mode of conduct is preferable to others. The user-interface of computer games mediates all player conduct in the game and is therefo...
Pippin Barr, James Noble, Robert Biddle, Rilla Kha...
In this paper, we study the problem of the fast selection of video objects, as an aid for the efficient semi-automatic annotation of video programs. In a regular system, the user ...
In this paper, we propose a remote control system which controls a haptic interface device with another remote haptic interface device. Haptic feeling can be transmitted by the sy...
— Reaching is a critical task for humanoid robots, requiring the application of state-of-the-art algorithms for motion planning and inverse kinematics. Practical algorithms for s...
A new semantic pattern is proposed in this paper, which can be used by users to post questions and answers in user-interactive question answering (QA) system. The necessary proced...