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SMI
2006
IEEE
112views Image Analysis» more  SMI 2006»
14 years 2 months ago
ReMESH: An Interactive Environment to Edit and Repair Triangle Meshes
Polygonal meshes obtained from acquisition of real-world objects may easily exhibit topological or geometrical defects, which often prevent subsequent processing and analysis to p...
Marco Attene, Bianca Falcidieno
WIOPT
2006
IEEE
14 years 2 months ago
On the macroscopic effects of local interactions in multi-hop wireless networks
Abstract— The objective of the paper is to provide qualitative insight into the global effects of distributed mechanisms, such as carrier sense multiple access (CSMA) and rate co...
Venkatesh Saligrama, David Starobinski
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
14 years 2 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
MM
2006
ACM
145views Multimedia» more  MM 2006»
14 years 2 months ago
Interactive mosaic generation for video navigation
Navigation through large multimedia collections that include videos and images still remains a hard problem. In this paper, we introduce a novel method to visualize and navigate t...
Kihwan Kim, Irfan A. Essa, Gregory D. Abowd
MM
2006
ACM
119views Multimedia» more  MM 2006»
14 years 2 months ago
Fourth frame forums: interactive comics for collaborative learning
In this paper, we describe Fourth Frame Forums, an application that combines traditional four-frame comic strips with online webbased discussion forums. In this application, users...
Andrew S. Gordon