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COR
2006
84views more  COR 2006»
13 years 8 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
CORR
2006
Springer
140views Education» more  CORR 2006»
13 years 8 months ago
A Vortex Method for Bi-phasic Fluids Interacting with Rigid Bodies
We present an accurate Lagrangian method based on vortex particles, level-sets, and immersed boundary methods, for animating the interplay between two fluids and rigid solids. We ...
Mathieu Coquerelle, Jérémie Allard, ...
PERVASIVE
2006
Springer
13 years 8 months ago
iCAP: Interactive Prototyping of Context-Aware Applications
Although numerous context-aware applications have been developed and there have been technological advances for acquiring contextual information, it is still difficult to develop a...
Anind K. Dey, Timothy Sohn, Sara Streng, Justin Ko...
CHI
2006
ACM
14 years 8 months ago
Robot-human interaction with an anthropomorphic percussionist
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
Gil Weinberg, Scott Driscoll
JOLLI
2010
118views more  JOLLI 2010»
13 years 6 months ago
Merging DEL and ETL
This paper surveys the interface between the two major logical trends that describe agents’ intelligent interaction over time: dynamic epistemic logic (DEL) and epistemic tempora...
Tomohiro Hoshi