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FSTTCS
2006
Springer
15 years 9 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
GECCO
2006
Springer
185views Optimization» more  GECCO 2006»
15 years 9 months ago
Robot gaits evolved by combining genetic algorithms and binary hill climbing
In this paper an evolutionary algorithm is used for evolving gaits in a walking biped robot controller. The focus is fast learning in a real-time environment. An incremental appro...
Lena Mariann Garder, Mats Erling Høvin
GECCO
2006
Springer
124views Optimization» more  GECCO 2006»
15 years 9 months ago
Rotated test problems for assessing the performance of multi-objective optimization algorithms
This paper presents four rotatable multi-objective test problems that are designed for testing EMO (Evolutionary Multiobjective Optimization) algorithms on their ability in dealin...
Antony W. Iorio, Xiaodong Li
GECCO
2006
Springer
178views Optimization» more  GECCO 2006»
15 years 9 months ago
A dynamic approach to artificial immune systems utilizing neural networks
The purpose of this work is to propose an immune-inspired setup to use a self-organizing map as a computational model for the interaction of antigens and antibodies. The proposed ...
Stefan Schadwinkel, Werner Dilger
GECCO
2006
Springer
165views Optimization» more  GECCO 2006»
15 years 9 months ago
Evolving musical performance profiles using genetic algorithms with structural fitness
This paper presents a system that uses Genetic Algorithm (GA) to evolve hierarchical pulse sets (i.e., hierarchical duration vs. amplitude matrices) for expressive music performan...
Qijun Zhang, Eduardo Reck Miranda