Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
In this paper an evolutionary algorithm is used for evolving gaits in a walking biped robot controller. The focus is fast learning in a real-time environment. An incremental appro...
This paper presents four rotatable multi-objective test problems that are designed for testing EMO (Evolutionary Multiobjective Optimization) algorithms on their ability in dealin...
The purpose of this work is to propose an immune-inspired setup to use a self-organizing map as a computational model for the interaction of antigens and antibodies. The proposed ...
This paper presents a system that uses Genetic Algorithm (GA) to evolve hierarchical pulse sets (i.e., hierarchical duration vs. amplitude matrices) for expressive music performan...