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ACMACE
2006
ACM
14 years 3 months ago
3D object modelling for entertainment applications
Recent advances in three-dimensional (3D) data acquisition techniques have offered an alternative to the traditional 2D metamorphosis (or morphing) approaches, which gradually cha...
Yi Song, Li Bai, Yangsheng Wang
AIIDE
2006
13 years 10 months ago
Incorporating Advice into Neuroevolution of Adaptive Agents
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces and hidden states. Recent advances allow neuroevolution to take place in real t...
Chern Han Yong, Kenneth O. Stanley, Risto Miikkula...
ISWC
2006
IEEE
14 years 3 months ago
User Localization Using Wearable Electromagnetic Tracker and Orientation Sensor
This paper describes a localization method with wearable electromagnetic sensor and orientation sensor for wearable computer users. Many user localization methods have been invest...
Akihiro Hamaguchi, Masayuki Kanbara, Naokazu Yokoy...
CHI
2006
ACM
14 years 9 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
ICMCS
2006
IEEE
141views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Consistent Goal-Directed User Model for Realisitc Man-Machine Task-Oriented Spoken Dialogue Simulation
Because of the great variability of factors to take into account, designing a spoken dialogue system is still a tailoring task. Rapid design and reusability of previous work is ma...
Olivier Pietquin