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KBS
2007
74views more  KBS 2007»
13 years 9 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens
ACL
2001
13 years 11 months ago
Detecting Problematic Turns in Human-Machine Interactions: Rule-induction Versus Memory-based Learning Approaches
We address the issue of on-line detection of communication problems in spoken dialogue systems. The usefulness is investigated of the sequence of system question types and the wor...
Antal van den Bosch, Emiel Krahmer, Marc Swerts
AIEDU
2004
77views more  AIEDU 2004»
13 years 9 months ago
Interacting with Inspectable Bayesian Student Models
Inspectable student models focus on the idea of letting students and teachers interact with the representation of the student that the system maintains. Both humans and the system ...
Juan-Diego Zapata-Rivera, Jim E. Greer
AIEDU
2004
151views more  AIEDU 2004»
13 years 9 months ago
Children's Interactions with Animated Agents in an Intelligent Tutoring System
Although animated pedagogical agents are frequently found in intelligent tutoring systems and interactive learning environments, their effect on users' attitudes and learning ...
Judy Robertson, Beth Cross, Hamish Macleod, Peter ...
CHI
2007
ACM
14 years 10 months ago
Taking CHI for a drive: interaction in the car
With the increasing number of cars on the road, longer commutes, and the proliferation of complex information and entertainment features, there is a greater need for careful inter...
David M. Krum, Dietrich Manstetten, Clifford Nass,...