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CI
2010
94views more  CI 2010»
13 years 6 months ago
Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters
Jeffrey S. Whiting, Jonathan Dinerstein, Parris K....
CI
2010
52views more  CI 2010»
13 years 7 months ago
Pattern Space Maintenance for Data Updates and Interactive Mining
Mengling Feng, Guozhu Dong, Jinyan Li, Yap-Peng Ta...
SIGDIAL
2010
13 years 7 months ago
Pamini: A framework for assembling mixed-initiative human-robot interaction from generic interaction patterns
Dialog modeling in robotics suffers from lack of generalizability, due to the fact that the dialog is heavily influenced by the tasks the robot is able to perform. We introduce in...
Julia Peltason, Britta Wrede
ICIDS
2010
Springer
13 years 8 months ago
Motivations for Rereading in Interactive Stories: A Preliminary Investigation
This paper describes a preliminary investigation into the concept of rereadability in interactive stories. Through a close reading of the text-based interactive fiction Alabaster, ...
Alex Mitchell
IWEC
2010
13 years 11 months ago
The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Barbaros Bostan, Tim Marsh