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SIGGRAPH
2010
ACM
13 years 12 months ago
Toward evaluating material design interface paradigms for novice users
Material design is the process by which artists specify the reflectance properties of a surface, such as its diffuse color and specular roughness. We present a user study to eval...
William B. Kerr, Fabio Pellacini
SIGGRAPH
2010
ACM
13 years 12 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
SIGGRAPH
2010
ACM
13 years 12 months ago
A multi-layered display with water drops
We present a multi-layered display that uses water drops as voxels. Water drops refract most incident light, making them excellent wide-angle lenses. Each 2D layer of our display ...
Peter C. Barnum, Srinivasa G. Narasimhan, Takeo Ka...
SIGGRAPH
2010
ACM
13 years 12 months ago
A connection between partial symmetry and inverse procedural modeling
In this paper, we address the problem of inverse procedural modeling: Given a piece of exemplar 3D geometry, we would like to find a set of rules that describe objects that are s...
Martin Bokeloh, Michael Wand, Hans-Peter Seidel
PLDI
2010
ACM
13 years 11 months ago
Bringing Extensibility to Verified Compilers
Verified compilers, such as Leroy's CompCert, are accompanied by a fully checked correctness proof. Both the compiler and proof are often constructed with an interactive proo...
Zachary Tatlock, Sorin Lerner