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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 2 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
IROS
2006
IEEE
167views Robotics» more  IROS 2006»
14 years 2 months ago
SLAM using an Imaging Sonar for Partially Structured Underwater Environments
— In this paper we describe a system for underwater navigation with AUVs in partially structured environments, such as dams, ports or marine platforms. An imaging sonar is used t...
David Ribas, Pere Ridao, José Neira, Juan D...
IROS
2006
IEEE
121views Robotics» more  IROS 2006»
14 years 2 months ago
Planning and Acting in Uncertain Environments using Probabilistic Inference
— An important problem in robotics is planning and selecting actions for goal-directed behavior in noisy uncertain environments. The problem is typically addressed within the fra...
Deepak Verma, Rajesh P. N. Rao
IROS
2006
IEEE
197views Robotics» more  IROS 2006»
14 years 2 months ago
Heterogeneous Multi-Robot Localization in Unknown 3D Space
— This paper presents a self-localization strategy for a team of heterogenous mobile robots, including ground mobile robots of various sizes and wall-climbing robots. These robot...
Yi Feng 0002, Zhigang Zhu, Jizhong Xiao
IROS
2006
IEEE
133views Robotics» more  IROS 2006»
14 years 2 months ago
Adapting Playgrounds for Children's Play using Ambient Playware
— This paper presents an approach on how to adapt playgrounds using artificial neural networks (ANN). The playground consists of small tiles each capable of outputting coloured ...
Alireza Derakhshan, Frodi Hammer, Henrik Hautop Lu...