This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
This paper outlines our experience with the implementation and deployment of two MANET routing protocols on a five node, four hop, network. The work was prompted by the lack of pu...
Kwan Wu Chin, John Judge, Aidan Williams, Roger Ke...
The ability to estimate network latencies between arbitrary Internet end hosts would enable new measurement studies and applications, such as investigating routing path inefficien...
P. Krishna Gummadi, Stefan Saroiu, Steven D. Gribb...
This paper presents a detailed analysis of traces of DNS and associated TCP traffic collected on the Internet links of the MIT Laboratory for Computer Science and the Korea Advance...
Jaeyeon Jung, Emil Sit, Hari Balakrishnan, Robert ...
It has long been thought that the Internet, and its constituent networks, are hierarchical in nature. Consequently, the network topology generators most widely used by the Interne...