Sciweavers

2372 search results - page 249 / 475
» is 2012
Sort
View
TOG
2012
181views Communications» more  TOG 2012»
12 years 1 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
TOG
2012
172views Communications» more  TOG 2012»
12 years 1 months ago
Physical face cloning
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...
Bernd Bickel, Peter Kaufmann, Mélina Skoura...
TOG
2012
161views Communications» more  TOG 2012»
12 years 1 months ago
Single-view hair modeling for portrait manipulation
Human hair is known to be very difficult to model or reconstruct. In this paper, we focus on applications related to portrait manipulation and take an application-driven approach...
Menglei Chai, Lvdi Wang, Yanlin Weng, Yizhou Yu, B...
TOG
2012
307views Communications» more  TOG 2012»
12 years 1 months ago
Ghost SPH for animating water
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Hagit Schechter, Robert Bridson
TOG
2012
160views Communications» more  TOG 2012»
12 years 1 months ago
Highlight microdisparity for improved gloss depiction
Human stereo perception of glossy materials is substantially different from the perception of diffuse surfaces: A single point on a diffuse object appears the same for both eyes, ...
Krzysztof Templin, Piotr Didyk, Tobias Ritschel, K...