Sciweavers

2372 search results - page 251 / 475
» is 2012
Sort
View
TOG
2012
193views Communications» more  TOG 2012»
12 years 1 months ago
Selectively de-animating video
We present a semi-automated technique for selectively deanimating video to remove the large-scale motions of one or more objects so that other motions are easier to see. The user ...
Jiamin Bai, Aseem Agarwala, Maneesh Agrawala, Ravi...
TOG
2012
246views Communications» more  TOG 2012»
12 years 1 months ago
Continuous penalty forces
We present a simple algorithm to compute continuous penalty forces to determine collision response between rigid and deformable models bounded by triangle meshes. Our algorithm co...
Min Tang, Dinesh Manocha, Miguel A. Otaduy, Ruofen...
TOG
2012
193views Communications» more  TOG 2012»
12 years 1 months ago
Schelling points on 3D surface meshes
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
TOG
2012
212views Communications» more  TOG 2012»
12 years 1 months ago
Understanding and improving the realism of image composites
Compositing is one of the most commonly performed operations in computer graphics. A realistic composite requires adjusting the appearance of the foreground and background so that...
Su Xue, Aseem Agarwala, Julie Dorsey, Holly E. Rus...
TOG
2012
242views Communications» more  TOG 2012»
12 years 1 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James