The virtues of deterministic parallelism have been argued for decades and many forms of deterministic parallelism have been described and analyzed. Here we are concerned with one ...
Guy E. Blelloch, Jeremy T. Fineman, Phillip B. Gib...
This paper introduces a programming interface called PARRAY (or Parallelizing ARRAYs) that supports system-level succinct programming for heterogeneous parallel systems like GPU c...
Speedups demonstrated for finding the biconnected components of a graph: 9x to 33x on the Explicit Multi-Threading (XMT) many-core computing platform relative to the best serial ...
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...