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BC
1998
111views more  BC 1998»
13 years 7 months ago
How to "hear" visual disparities: real-time stereoscopic spatial depth analysis using temporal resonance
Abstract. In a stereoscopic system, both eyes or cameras have a slightly di€erent view. As a consequence, small variations between the projected images exist (`disparities') ...
Bernd Porr, Alex Cozzi, Florentin Wörgöt...
BC
1998
94views more  BC 1998»
13 years 7 months ago
A neural network study of precollicular saccadic averaging
Saccadic averaging is the phenomenon that two simultaneously presented retinal inputs result in a saccade with an endpoint located on an intermediate position between the two stimu...
Karin P. Krommenhoek, W. A. J. J. Wiegerinck
CACM
1998
81views more  CACM 1998»
13 years 7 months ago
Toward a Model of Type Inheritance
rigorous, and abstract— clearly defined and generally agreed—type inheritance model. To quote an article by Taivalsaari: “The basic idea of inheritance is quite simple ... [a...
C. J. Date, Hugh Darwen
CCR
1998
140views more  CCR 1998»
13 years 7 months ago
Policy tree multicast routing: an extension to sparse mode source tree delivery
Bandwidth-sensitive multicast delivery controlled by routing criteria pertinent to the actual traffic flow is very costly in terms of router state and control overhead and it scal...
Horst Hodel
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti